| FRHIVertexBuffer | ||
| FD3D12BaseShaderResource | ||
| FD3D12TransientResource | ||
| FD3D12LinkedAdapterObject< FD3D12VertexBuffer >
|
Module |
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Header |
/Engine/Source/Runtime/D3D12RHI/Public/D3D12Resources.h |
Include |
#include "D3D12Resources.h" |
class FD3D12VertexBuffer :
public FRHIVertexBuffer,
public FD3D12BaseShaderResource,
public FD3D12TransientResource,
public FD3D12LinkedAdapterObject< FD3D12VertexBuffer >
Vertex buffer resource class.
Name | Description | ||
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LockedData |
Name | Description | |
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FD3D12VertexBuffer() |
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FD3D12VertexBuffer |
Name | Description | |
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~FD3D12VertexBuffer() |
Name | Description | ||
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|
ReleaseUnderlyingResource() |
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Rename ( |
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RenameLDAChain ( |
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Swap ( |