Module
|
D3D12RHI
|
Header
|
/Engine/Source/Runtime/D3D12RHI/Public/D3D12Util.h
|
Include
|
#include "D3D12Util.h"
|
static bool TextureCanBe4KAligned
(
D3D12_RESOURCE_DESC & Desc,
uint8 UEFormat
)
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