Module |
|
Header |
/Engine/Source/Runtime/D3D12RHI/Public/D3D12Util.h |
Include |
#include "D3D12Util.h" |
static void TranslateRenderTargetFormats
(
const FGraphicsPipelineStateInitializer & PsoInit,
D3D12_RT_FORMAT_ARRAY & RTFormatArray,
DXGI_FORMAT & DSVFormat
)