EDatasmithActorRemovalRule

Windows
MacOS
Linux

References

Module

DatasmithCore

Header

/Engine/Source/Runtime/Datasmith/DatasmithCore/Public/DatasmithDefinitions.h

Include

#include "DatasmithDefinitions.h"

Syntax

enum EDatasmithActorRemovalRule
{
    RemoveChildren,
    KeepChildrenAndKeepRelativeTransform,
}

Values

Name

Description

RemoveChildren

Remove also the actors children

KeepChildrenAndKeepRelativeTransform

Keeps current relative transform as the relative transform to the new parent.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss