FDatasmithTransformFrameInfo

[FDatasmithTransformFrameInfo](API\Runtime\DatasmithCore\FDatasmithTransformFrameInfo) holds the data for the transform values of a frame The transform values must be relative to the parent The rotation is represented as Euler angles in degrees

Windows
MacOS
Linux

References

Module

DatasmithCore

Header

/Engine/Source/Runtime/Datasmith/DatasmithCore/Public/DatasmithTypes.h

Include

#include "DatasmithTypes.h"

Syntax

struct FDatasmithTransformFrameInfo

Remarks

FDatasmithTransformFrameInfo holds the data for the transform values of a frame The transform values must be relative to the parent The rotation is represented as Euler angles in degrees

Variables

Name Description

Public variable

int32

 

FrameNumber

Public variable

float

 

X

For translation and scale, X, Y, Z are the transform values of the respective components For rotation, they represent rotation around the X, Y, Z axis (roll, pitch, yaw respectively) in degrees

Public variable

float

 

Y

Public variable

float

 

Z

Constructors

Name Description

Public function

FDatasmithTransformFrameInfo

(
    int32 InFrameNumber,
    const FVector& InVec
)

Public function

FDatasmithTransformFrameInfo

(
    int32 InFrameNumber,
    const FQuat& InQuat
)

Public function

FDatasmithTransformFrameInfo

(
    int32 InFrameNumber,
    float InX,
    float InY,
    float InZ
)

Functions

Name Description

Public function Const

bool

 

IsValid()

Operators

Name Description

Public function Const

bool

 

operator==

(
    const FDatasmithTransformFrameInfo ...
)

Constants

Name

Description

InvalidFrameInfo

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