Module |
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Header |
/Engine/Source/Runtime/Datasmith/DatasmithCore/Public/DatasmithMaterialsUtils.h |
Include |
#include "DatasmithMaterialsUtils.h" |
struct FUVEditParameters
Name | Description | ||
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bIsUsingRealWorldScale |
Enable "Real-World Scale" behavior as in 3ds max. |
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bMirrorU |
Enable mirroring of texture in U and V. |
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bMirrorV |
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ChannelIndex |
UV channel to use. |
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float |
RotationAngle |
W rotation in degrees (rotation is counterclockwise) |
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RotationPivot |
W rotation center. |
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UVOffset |
UV space has its origin at top-left, with U going left-to-right, V top-to-bottom. |
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UVTiling |
Name | Description | |
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FUVEditParameters() |