IDatasmithActorElement::GetTranslation

Get absolute translation of this entity

Windows
MacOS
Linux

References

Module

DatasmithCore

Header

/Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h

Include

#include "IDatasmithSceneElements.h"

Syntax

FVector GetTranslation() const

Remarks

Get absolute translation of this entity

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss