Module |
|
Header |
/Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h |
Include |
#include "IDatasmithSceneElements.h" |
void AddSurface
(
const TCHAR * Texture,
FDatasmithTextureSampler TexUV
)
Creates a new surface that will be used as layer inside this composite using the texture filename and its uv element.