IDatasmithHierarchicalInstancedStaticMeshActorElement

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Inheritance Hierarchy

IDatasmithElement

IDatasmithActorElement

IDatasmithMeshActorElement

IDatasmithHierarchicalInstancedStaticMeshActorElement

References

Module

DatasmithCore

Header

/Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h

Include

#include "IDatasmithSceneElements.h"

Syntax

class IDatasmithHierarchicalInstancedStaticMeshActorElement : public IDatasmithMeshActorElement

Functions

Name Description

Public function

int32

 

AddInstance

(
    const FTransform& Transform
)

Add an instance

Public function Const

FTransform

 

GetInstance

(
    int32 InstanceIndex
)

Get the transform of a specified instance

Public function Const

int32

 

GetInstancesCount()

Get the number of instances

Public function

void

 

RemoveInstance

(
    int32 InstanceIndex
)

Remove an instance

Public function

void

 

ReserveSpaceForInstances

(
    int32 NumIntances
)

Reserve memory for a number of instance.

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