IDatasmithMeshActorElement::SetStaticMeshPathName

Set the path name of the StaticMesh that the actor is using It can be either a package path to refer to an existing mesh or a mesh name to refer to a MeshElement in the DatasmithScene

Windows
MacOS
Linux

References

Module

DatasmithCore

Header

/Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h

Include

#include "IDatasmithSceneElements.h"

Syntax

void SetStaticMeshPathName
(
    const TCHAR * InStaticMeshPathName
)

Remarks

Set the path name of the StaticMesh that the actor is using It can be either a package path to refer to an existing mesh or a mesh name to refer to a MeshElement in the DatasmithScene

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