IDatasmithMeshActorElement::SetStaticMeshPathName
Set the path name of the StaticMesh that the actor is using It can be either a package path to refer to an existing mesh or a mesh name to refer to a MeshElement in the DatasmithScene
Module
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DatasmithCore
|
Header
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/Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h
|
Include
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#include "IDatasmithSceneElements.h"
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void SetStaticMeshPathName
(
const TCHAR * InStaticMeshPathName
)
Set the path name of the StaticMesh that the actor is using It can be either a package path to refer to an existing mesh or a mesh name to refer to a MeshElement in the DatasmithScene
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