IDatasmithPostProcessElement::SetMotionBlur

Set motion blur multiplier

Windows
MacOS
Linux

References

Module

DatasmithCore

Header

/Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h

Include

#include "IDatasmithSceneElements.h"

Syntax

void SetMotionBlur
(
    float MotionBlur
)

Remarks

Set motion blur multiplier

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss