IDatasmithTextureElement::GetData

Return the optional data, if loading from memory. Must be callable from any thread.

Windows
MacOS
Linux

References

Module

DatasmithCore

Header

/Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h

Include

#include "IDatasmithSceneElements.h"

Syntax

const uint8 * GetData
(
    uint32 & OutDataSize,
    EDatasmithTextureFormat & OutFormat
) const

Remarks

Return the optional data, if loading from memory. Must be callable from any thread.

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