IDatasmithTransformAnimationElement::GetEnabledTransformChannels

Gets which channels of this animation will be moved to the animation assets or serialized.

Windows
MacOS
Linux

References

Module

DatasmithCore

Header

/Engine/Source/Runtime/Datasmith/DatasmithCore/Public/DatasmithAnimationElements.h

Include

#include "DatasmithAnimationElements.h"

Syntax

EDatasmithTransformChannels GetEnabledTransformChannels() const

Remarks

Gets which channels of this animation will be moved to the animation assets or serialized. All channels are enabled by default

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