FNavigableGeometryExport

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AI/NavigationSystemHelpers.h

Include

#include "AI/NavigationSystemHelpers.h"

Syntax

struct FNavigableGeometryExport

Destructors

Name Description

Public function Virtual

~FNavigableGeometryExport()

Functions

Name Description

Public function

void

 

AddNavModifiers

(
    const FCompositeNavModifier& Modif...
)

Public function

void

 

ExportCustomMesh

(
    const FVector* VertexBuffer,
    int32 NumVerts,
    const int32* IndexBuffer,
    int32 NumIndices,
    const FTransform& LocalToWorld
)

Public function

void

 

ExportHeightFieldSlice

(
    const FNavHeightfieldSamples& Pref...,
    const int32 NumRows,
    const int32 NumCols,
    const FTransform& LocalToWorld,
    const FBox& SliceBox
)

Public function

void

 

ExportPxConvexMesh

(
    physx::PxConvexMesh const*cons...,
    const FTransform& LocalToWorld
)

Public function

void

 

ExportPxHeightField

(
    physx::PxHeightField const*con...,
    const FTransform& LocalToWorld
)

Public function

void

 

ExportPxTriMesh16Bit

(
    physx::PxTriangleMesh const*co...,
    const FTransform& LocalToWorld
)

Public function

void

 

ExportPxTriMesh32Bit

(
    physx::PxTriangleMesh const*co...,
    const FTransform& LocalToWorld
)

Public function

void

 

ExportRigidBodySetup

(
    UBodySetup& BodySetup,
    const FTransform& LocalToWorld
)

Public function

void

 

SetNavDataPerInstanceTransformDelegate

(
    const FNavDataPerInstanceTransformD...
)

Optional delegate for geometry per instance transforms.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss