Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/AI/NavigationSystemBase.h |
Include |
#include "AI/NavigationSystemBase.h" |
enum FNavigationSystemRunMode
{
InvalidMode,
GameMode,
EditorMode,
SimulationMode,
PIEMode,
}
Name |
Description |
---|---|
InvalidMode |
|
GameMode |
|
EditorMode |
|
SimulationMode |
|
PIEMode |