FNavAvoidanceData::Init

Init function for internal use to guard against data changes not being reflected in blueprint-accessible creation functions

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/AI/Navigation/AvoidanceManager.h

Include

#include "AI/Navigation/AvoidanceManager.h"

Source

/Engine/Source/Runtime/Engine/Private/AI/Navigation/AvoidanceManager.cpp

Syntax

void Init
(
    UAvoidanceManager * Avoidance,
    const FVector & InCenter,
    float InRadius,
    float InHalfHeight,
    const FVector & InVelocity,
    float InWeight,
    int32 InGroupMask,
    int32 InGroupsToAvoid,
    int32 InGroupsToIgnore,
    float InTestRadius2D
)

Remarks

Init function for internal use to guard against data changes not being reflected in blueprint-accessible creation functions

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