FNavAvoidanceData::ShouldIgnoreGroup
Module
|
Engine
|
Header
|
/Engine/Source/Runtime/Engine/Classes/AI/Navigation/AvoidanceManager.h
|
Include
|
#include "AI/Navigation/AvoidanceManager.h"
|
bool ShouldIgnoreGroup
(
int32 OtherGroupMask
) const
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.