Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/AI/Navigation/AvoidanceManager.h |
Include |
#include "AI/Navigation/AvoidanceManager.h" |
Source |
/Engine/Source/Runtime/Engine/Private/AI/Navigation/AvoidanceManager.cpp |
void UpdateRVO_Internal
(
int32 AvoidanceUID,
const FNavAvoidanceData & AvoidanceData
)
This is called by our blueprint-accessible function after it has packed the data into an object.