UAISystemBase::OnMatchStateSet

Handles [FGameModeEvents::OnGameModeMatchStateSetEvent()](API\Runtime\Engine\GameFramework\FGameModeEvents\OnGameModeMatchStateSetEvent).[Broadcast(MatchState)](API\Plugins\DMXProtocol\EDMXCommunicationTypes);

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/AI/AISystemBase.h

Include

#include "AI/AISystemBase.h"

Source

/Engine/Source/Runtime/Engine/Private/AI/AISystemBase.cpp

Syntax

virtual void OnMatchStateSet
(
    FName NewMatchState
)

Remarks

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