Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/DebugViewModeHelpers.h |
Include |
#include "DebugViewModeHelpers.h" |
Source |
/Engine/Source/Runtime/Engine/Private/DebugViewModeHelpers.cpp |
bool AllowDebugViewShaderMode
(
EDebugViewShaderMode ShaderMode,
EShaderPlatform Platform,
ERHIFeatureLevel::Type FeatureLevel
)
Returns true if the shader mode can be enabled. This is only for UI elements as no shader platform is actually passed.