AnimEncodingLegacyBase::ByteSwapRotationOut

Handles the ByteSwap of compressed animation data on export

Windows
MacOS
Linux

Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AnimEncoding.h

Include

#include "AnimEncoding.h"

Syntax

virtual void ByteSwapRotationOut
(
    FUECompressedAnimData & CompressedData,
    FMemoryWriter & MemoryWriter,
    uint8 *& Stream,
    int32 NumKeys
)

Remarks

Handles the ByteSwap of compressed animation data on export

Returns

The adjusted Stream position after export.

Parameters

Parameter

Description

CompressedData

The compressed animation data being operated on.

MemoryWriter

The FMemoryReader to write to.

Stream

The compressed animation data.

NumKeys

The number of keys present in Stream.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss