UAnimNotifyState_TimedParticleEffect::ValidateParameters

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotifyState_TimedParticleEffect.h

Include

#include "Animation/AnimNotifies/AnimNotifyState_TimedParticleEffect.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimNotifyState_TimedParticleEffect.cpp

Syntax

bool ValidateParameters
(
    USkeletalMeshComponent * MeshComp
)

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