Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Animation/AnimTypes.h |
Include |
#include "Animation/AnimTypes.h" |
enum EBoneControlSpace
{
BCS_WorldSpace,
BCS_ComponentSpace,
BCS_ParentBoneSpace,
BCS_BoneSpace,
BCS_MAX,
}
Name |
Description |
---|---|
BCS_WorldSpace |
Set absolute position of bone in world space. |
BCS_ComponentSpace |
Set position of bone in SkeletalMeshComponent's reference frame. |
BCS_ParentBoneSpace |
Set position of bone relative to parent bone. |
BCS_BoneSpace |
Set position of bone in its own reference frame. |
BCS_MAX |
Enum for controlling which reference frame a controller is applied in.