EBoneRotationSource

Enum for specifying the source of a bone's rotation.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Animation/AnimTypes.h

Include

#include "Animation/AnimTypes.h"

Syntax

enum EBoneRotationSource
{
    BRS_KeepComponentSpaceRotation,
    BRS_KeepLocalSpaceRotation,
    BRS_CopyFromTarget,
}

Values

Name

Description

BRS_KeepComponentSpaceRotation

Don't change rotation at all.

BRS_KeepLocalSpaceRotation

Keep forward direction vector relative to the parent bone.

BRS_CopyFromTarget

Copy rotation of target to bone.

Remarks

Enum for specifying the source of a bone's rotation.

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