Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
Include |
#include "Animation/AnimInstance.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimationRuntime.cpp |
void AllocateLocalPoses
(
const FBoneContainer & InBoneContainer,
const FTransformArrayA2 & LocalBones
)
Constructor - needs LocalPoses.