FA2CSPose::GetComponentSpaceTransform

Do not access Bones array directly; use this instead.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h

Include

#include "Animation/AnimInstance.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimationRuntime.cpp

Syntax

FTransform GetComponentSpaceTransform
(
    int32 BoneIndex
)

Remarks

Do not access Bones array directly; use this instead. This will fill up gradually mesh space bases.

Do not access Bones array directly but via this This will fill up gradually mesh space bases

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