FAnimCompressContext::FAnimCompressContext
Module
|
Engine
|
Header
|
/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress.h
|
Include
|
#include "Animation/AnimCompress.h"
|
FAnimCompressContext
(
bool bInAllowAlternateCompressor,
bool bInOutput,
uint32 InMaxAnimations
)
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.