FAnimCurveParam::IsValid

This doesn't check CurveType flag because it's possible you don't care about your curve types

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Animation/AnimCurveTypes.h

Include

#include "Animation/AnimCurveTypes.h"

Syntax

bool IsValid() const

Remarks

This doesn't check CurveType flag because it's possible you don't care about your curve types

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