FAnimInstanceProxy::GetCustomNodes

Called when the anim instance is being initialized.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Animation/AnimInstanceProxy.h

Include

#include "Animation/AnimInstanceProxy.h"

Syntax

virtual void GetCustomNodes
(
    TArray< FAnimNode_Base * > & OutNodes
)

Remarks

Called when the anim instance is being initialized. If we are not using a blueprint instance, these nodes can be provided

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