FAnimInstanceProxy::GetMachineDescription

Get the machine description for the specified instance.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Animation/AnimInstanceProxy.h

Include

#include "Animation/AnimInstanceProxy.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimInstanceProxy.cpp

Syntax

static const FBakedAnimationStateMachine * GetMachineDescription
(
    IAnimClassInterface * AnimBlueprintClass,
    FAnimNode_StateMachine * MachineInstance
)

Remarks

Get the machine description for the specified instance. Does not rely on PRIVATE_MachineDescription being initialized

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