FAnimInstanceProxy::GetRelevantAnimTimeFraction

Get the current accumulated time as a fraction of the length of the most relevant animation in the source state

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Animation/AnimInstanceProxy.h

Include

#include "Animation/AnimInstanceProxy.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimInstanceProxy.cpp

Syntax

float GetRelevantAnimTimeFraction
(
    int32 MachineIndex,
    int32 StateIndex
)

Remarks

Get the current accumulated time as a fraction of the length of the most relevant animation in the source state

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