FAnimInstanceProxy::GetSlotMontageLocalWeight

Get local weight of any montages this slot node is playing.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Animation/AnimInstanceProxy.h

Include

#include "Animation/AnimInstanceProxy.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimInstanceProxy.cpp

Syntax

float GetSlotMontageLocalWeight
(
    const FName & SlotNodeName
) const

Remarks

Get local weight of any montages this slot node is playing. If this slot is not currently playing a montage, it will return 0. This is double buffered, will return last frame data if called from Update or Evaluate.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss