FAnimInstanceProxy::IsSkeletonCompatible

Check whether the supplied skeleton is compatible with this instance's skeleton

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Animation/AnimInstanceProxy.h

Include

#include "Animation/AnimInstanceProxy.h"

Syntax

bool IsSkeletonCompatible
(
    USkeleton const * InSkeleton
) const

Remarks

Check whether the supplied skeleton is compatible with this instance's skeleton

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