Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Animation/AnimInstanceProxy.h |
Include |
#include "Animation/AnimInstanceProxy.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimInstanceProxy.cpp |
void RegisterWatchedPose
(
const FCompactPose & Pose,
int32 LinkID
)
Record pose for node of ID LinkID if it is currently being watched.