Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimMontage.h |
Include |
#include "Animation/AnimMontage.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimMontage.cpp |
void Advance
(
float DeltaTime,
struct FRootMotionMovementParams * OutRootMotionParams,
bool bBlendRootMotion
)
Simulate is same as Advance, but without calling any events or touching any of the instance data. So it performs a simulation of advancing the timeline.