Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimMontage.h |
Include |
#include "Animation/AnimMontage.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimMontage.cpp |
static UAnimMontage * SetMatineeAnimPositionInner
(
FName SlotName,
UAnimInstance * AnimInstance,
UAnimSequenceBase * InAnimSequence,
float InPosition,
bool bLooping
)