FAnimNode_AssetPlayerBase::GetAnimAsset

Get the animation asset associated with the node, derived classes should implement this

Windows
MacOS
Linux

Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_AssetPlayerBase.h

Include

#include "Animation/AnimNode_AssetPlayerBase.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_AssetPlayerBase.cpp

Syntax

virtual UAnimationAsset * GetAnimAsset()

Remarks

Get the animation asset associated with the node, derived classes should implement this

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