FAnimNode_Base::WantsSkippedUpdates

Override this if your node uses ancestor tracking and wants to be informed of [Update()](API\Runtime\Engine\Animation\FAnimNode_Base\Update) calls that were skipped due to pose caching.

Windows
MacOS
Linux

Override Hierarchy

FAnimNode_Base::WantsSkippedUpdates()

FAnimNode_Inertialization::WantsSkippedUpdates()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeBase.h

Include

#include "Animation/AnimNodeBase.h"

Syntax

virtual bool WantsSkippedUpdates() const

Remarks

Override this if your node uses ancestor tracking and wants to be informed of Update() calls that were skipped due to pose caching.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss