FAnimNode_ConvertComponentToLocalSpace::GatherDebugData

Called to gather on-screen debug data. This is called on the game thread.

Windows
MacOS
Linux

Override Hierarchy

FAnimNode_Base::GatherDebugData()

FAnimNode_ConvertComponentToLocalSpace::GatherDebugData()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeSpaceConversions.h

Include

#include "Animation/AnimNodeSpaceConversions.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimNodeSpaceConversions.cpp

Syntax

virtual void GatherDebugData
(
    FNodeDebugData & DebugData
)

Remarks

Called to gather on-screen debug data. This is called on the game thread.

Parameters

Parameter

Description

DebugData

Debug data structure used to output any relevant data

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