Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_LinkedAnimGraph.h |
Include |
#include "Animation/AnimNode_LinkedAnimGraph.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_LinkedAnimGraph.cpp |
void CacheBonesSubGraph_AnyThread
(
const FAnimationCacheBonesContext & Context
)
Caches bones only for the sub graph that this node is linked to.