Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_LinkedAnimGraph.h |
Include |
#include "Animation/AnimNode_LinkedAnimGraph.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_LinkedAnimGraph.cpp |
void SetAnimClass
(
TSubclassOf< UAnimInstance > InClass,
const UAnimInstance * InOwningAnimInstance
)
Dynamically set the anim class of this linked instance