FAnimNode_LinkedAnimLayer::SetLinkedLayerInstance

Set the layer's 'overlay' externally managed linked instance.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_LinkedAnimLayer.h

Include

#include "Animation/AnimNode_LinkedAnimLayer.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_LinkedAnimLayer.cpp

Syntax

void SetLinkedLayerInstance
(
    const UAnimInstance * InOwningAnimInstance,
    UAnimInstance * InNewLinkedInstance
)

Remarks

Set the layer's 'overlay' externally managed linked instance.

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