FAnimNode_SingleNode

Local anim node for extensible processing.

Windows
MacOS
Linux

Inheritance Hierarchy

FAnimNode_Base

FAnimNode_SingleNode

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Animation/AnimSingleNodeInstanceProxy.h

Include

#include "Animation/AnimSingleNodeInstanceProxy.h"

Syntax

struct FAnimNode_SingleNode : public FAnimNode_Base

Remarks

Local anim node for extensible processing. Cant be used outside of this context as it has no graph node counterpart

Variables

Name Description

Public variable

FName

 

ActiveMontageSlot

Slot to use if we are evaluating a montage.

Public variable

FPoseLink

 

SourcePose

Overridden from FAnimNode_Base

Name Description

Public function Virtual

void

 

Evaluate_AnyThread

(
    FPoseContext& Output
)

Called to evaluate local-space bones transforms according to the weights set up in Update().

Public function Virtual

void

 

Update_AnyThread

(
    const FAnimationUpdateContext& Con...
)

Called to update the state of the graph relative to this node.

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