Module |
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Header |
/Engine/Source/Runtime/Engine/Public/Animation/AnimNotifyQueue.h |
Include |
#include "Animation/AnimNotifyQueue.h" |
struct FAnimNotifyQueue
Name | Description | ||
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AnimNotifies |
Animation Notifies that has been triggered in the latest tick |
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PredictedLODLevel |
Best LOD that was 'predicted' by UpdateSkelPose. |
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RandomStream |
Internal random stream |
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UnfilteredMontageAnimNotifies |
Animation Notifies from montages that still need to be filtered by slot weight |
Name | Description | |
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FAnimNotifyQueue() |
Name | Description | ||
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AddAnimNotifies ( |
Wrapper functions for when we aren't coming from a sync group |
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AddAnimNotifies |
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AddAnimNotifies ( |
Add anim notifies |
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AddAnimNotifies |
Add anim notifies from montage |
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AddAnimNotify ( |
Add notify to queue |
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Append ( |
Append one queue to another |
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ApplyMontageNotifies ( |
Takes the cached notifies from playing montages and adds them if they pass a slot weight check |
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PassesChanceOfTriggering ( |
Work out whether this notify should be triggered based on its chance of triggering value |
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PassesFiltering ( |
Should the notifies current filtering mode stop it from triggering |
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Reset ( |
Reset queue & update LOD level |