FAnimPhysWindData

Simple struct holding wind params passed into simulation

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Animation/AnimPhysicsSolver.h

Include

#include "Animation/AnimPhysicsSolver.h"

Syntax

struct FAnimPhysWindData

Remarks

Simple struct holding wind params passed into simulation

Variables

Name Description

Public variable

float

 

BodyWindScale

Scale for the final velocity.

Public variable

float

 

WindAdaption

Mirrors APEX adaption, adds some randomness / billow.

Public variable

FVector

 

WindDirection

World space wind direction.

Public variable

float

 

WindSpeed

Current wind speed.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss