bCanProcessAdditiveAnimations

If this is being used by a user (for instance on a skeletal mesh placed in a level) we don't want to allow additives.

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Syntax

bool bCanProcessAdditiveAnimations

Remarks

If this is being used by a user (for instance on a skeletal mesh placed in a level) we don't want to allow additives. But we need to be able to override this for editor preview windows

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