| IStreamingManager::SetDisregardWorldResourcesForFrames()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Animation/AnimationStreaming.h |
Include |
#include "Animation/AnimationStreaming.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimationStreaming.cpp |
Don't stream world resources for the next NumFrames.