FAnimationUpdateContext::TrackAncestor

Add a node to the list of tracked ancestors.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeBase.h

Include

#include "Animation/AnimNodeBase.h"

Syntax

template<typename NodeType>
FScopedAnimNodeTracker TrackAncestor
(
    NodeType * Node
) const

Remarks

Add a node to the list of tracked ancestors.

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