FAnimationUpdateSharedContext

Persistent state shared during animation tree update

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeBase.h

Include

#include "Animation/AnimNodeBase.h"

Syntax

struct FAnimationUpdateSharedContext

Remarks

Persistent state shared during animation tree update

Variables

Name Description

Public variable

FAnimNodeTracke...

 

AncestorTracker

Functions

Name Description

Public function

void

 

CopyForCachedUpdate

(
    const FAnimationUpdateSharedContext...
)

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