FBaseBlendedCurve::Accumulate

Accumulate the input curve with input Weight

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Animation/AnimCurveTypes.h

Include

#include "Animation/AnimCurveTypes.h"

Syntax

void Accumulate
(
    const FBaseBlendedCurve & AdditiveCurve,
    float Weight
)

Remarks

Accumulate the input curve with input Weight

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